PROMISING TECHNOLOGIES WITH ELEMENTS OF AI FOR PROFESSIONAL DEVELOPMENT OF TEACHING
DOI:
https://doi.org/10.31110/2413-1571-2023-038-1-010Keywords:
teachers’ professional development, promising digital technologies, cloud computing, immersive technologies, AR/VR, artificial Intelligence (AI), digital competenceAbstract
Formulation of the problem. Currently, education is going through a difficult stage of modernization caused by the wide spread of digital technologies and the development of Society 4.0. The need to modernize the educational environment of pedagogical institutions, bringing it into line with modern achievements is noted. Solving the tasks of creating a high-tech educational environment in pedagogical institutions is an essential prerequisite for the training of specialists capable of effective use of modern digital technologies in professional activities.
Materials and methods. Theoretical methods are applied, in particular, analysis, synthesis, generalization of the regulatory framework, legislative documents, strategies, concepts of Ukraine and foreign countries, research works of Ukrainian and foreign scientists, experts. A prognostic approach is used to determine the ways of further scientific research by direction.
Results. The main promising digital technologies, appropriate for use in the professional development of teachers, are considered: cloud computing, immersive technologies, technologies with elements of AI. The trends that currently characterize promising areas of development and use of modern technologies for the personalization of learning are singled out. The prerequisites for achieving the effectiveness of the use of AR/VR are determined, including those ones with elements of AI. Recommendations are provided regarding the use of modern promising technologies, including those ones with elements of AI, for the professional development of teachers.
Conclusions. The main difference between the educational systems of the new generation and the previous automated learning tools is a higher level of adaptability. This is achieved by organizing a more flexible and open educational environment using hybrid cloud solutions, AR/VR technologies with elements of artificial intelligence, which provide access to personalized services both individually and collectively. We consider the introduction of digital technologies with elements of artificial intelligence into the educational environment to be a promising direction for improving the training of teaching staff. It is advisable to continue research in the direction of developing appropriate models and methods of designing and using an educational environment with elements of artificial intelligence.
Downloads
References
REFERENCES (TRANSLATED AND TRANSLITERATED)
Viznyuk, I., Buhlai, N., Kutsak, L., Polishchuk, A., & Kylyvnyk, V. (2021). Use of Artificial Intelligence in Education. Modern Informational Technologies and Innovative Methods in Professional Training: Methodology, Theory, Experience, Problems, 59, 14–22. https://doi.org/10.31652/2412-1142-2021-59-14-22.
Kovalenko, V., Lytvynova, S., Marienko, M., & Shyshkina, M. (2020). Cloud oriented systems of open science in teacher teaching and professional development: contents of the basic concepts of research. Physical and Mathematical Education, 25 (3), 67–74. https://doi.org/10.31110/2413-1571-2020-025-3-028.
The concept of digital transformation of education and science (2021). http://surl.li/byvla.
Kremen, V. H. (edit.). (2022). Scientific and methodological support for digitalization of education in Ukraine: state, problems, prospects. https://doi.org/10.37472/v.naes.2022.4223 .
Lytvynova, S., Burov, O., & Semerikov, S. (2021). Conceptual Approaches to the Use of Augmented Reality Means within the Educational Process. Modern information technologies and innovative teaching methods in training specialists: methodology, theory, experience, problems, 55, 46–62. https://doi.org/10.31652/2412-1142-2020-55-46-62.
Marienko, M., Nosenko, Yu., & Shyshkina, M. (2021). Tools and services of the european open science cloud in order to support scientific and educational activities. Physical and Mathematical Education, 31 (5), 60–66. https://doi.org/10.31110/2413-1571-2021-031-5-009.
Markova, O. M., Semerikov, S. O., & Striuk, A. M. (2015). The Cloud Technologies of Learning: Origin. Information Technologies and Learning Tools, 46 (2), 29–44. https://doi.org/10.33407/itlt.v46i2.1234.
Nosenko, Yu. (2018). Adaptive Learning Systems: the Essence, Features, State of Use in Ukrainian Institutions of Pedagogical Education. Physical and Mathematical Education, 17(3), 73–78. https://fmo-journal.fizmatsspu.sumy.ua/journals/2018-v3-17/2018_3-17-Nosenko_FMO.pdf.
Soroko, N., Pinchuk, O. & Lytvynova, S. (edit.). (2021). Immersive Technologies in Education (p. 36–38). IITLT NAES of Ukraine. https://lib.iitta.gov.ua/727353/.
Strategy for the Development of Higher Education in Ukraine for 2021–2031. 2020. http://surl.li/mphq.
The Government of Ukraine has approved the implementation plan for the development of artificial intelligence. 2021. https://ua.interfax.com.ua/news/telecom/743393.html.
Bilan, Yu., Mishchuk, H., Roshchyk, I., & Kmecova, I. (2020). Analysis of Intellectual Potential and its Impact on the Social and Economic Development of European Countries. Journal of Competitiveness, 1, 22–38. https://doi.org/10.7441/joc.2020.01.02.
Bykov, V., Mikulowski, D., Moravcik, O., Svetsky, S., & Shyshkina, M. (2020). The Use of the Cloud-Based Open Learning and Research Platform for Collaboration in Virtual Teams. Інформаційні технології і засоби навчання, 76 (2), 304–320. https://doi.org/10.33407/itlt.v76i2.3706.
Hasan, R. B., Aziz F. B., Mutaleb H. A., & Umar Z. (2017). Virtual reality as an industrial training tool: a review. Journal of Advanced Review on Scientific Research, 29 (1), 20–26. https://www.akademiabaru.com/doc/ARSRV29_N1_P20_26.pdf.
Jesionkowska, J., Wild, F., & Deval, Y. (2020). Active Learning Augmented Reality for STEAM Education – A Case Study. Educ. Sci. 10 (8), 198. https://doi.org/10.3390/educsci10080198.
Jianlong, Z. & Fang, C. (2018). Human and Machine Learning. Visible, Explainable, Trustworthy and Transparent. Springer International Publishing. https://doi.org/10.1007/978-3- 319-90403-0.
Madathil, K. et al. (2017). An Empirical Study Investigating the Effectiveness of Integrating Virtual Reality-based Case Studies into an Online Asynchronous Learning Environment. Computers in Education Journal, 8 (3), 1–10. https://coed.asee.org/wp-content/uploads/2020/08/7-An-Empirical-Study-Investigating-the-Effectiveness-of-Integrating-Virtual-Reality-based-Case-Studies-into-an-Online-Asynchronous-Learning-Environment.pdf.
Osetskyi, V., Vitrenko, A., Tatomyr, I., Bilan, S., & Hirnyk, Ye. (2021). Artificial intelligence application in education: financial implications and prospects. Financial and Credit Activity Problems of Theory and Practice, 2 (33), 574–584. https://doi.org/10.18371/fcaptp.v2i33.207246З.
Pellas, et al. (2020). A Scoping Review of Immersive Virtual Reality in STEM Education. IEEE Transactions on Learning Technologies, 17 (4), 748–761.
Popenici, S.& Kerr, S. (2017). Exploring the impact of artificial intelligence on teaching and learning in higher education. Research and Practice in Technology Enhanced Learning, 24, 2–13. https://doi.org/10.1186/s41039-017-0062-8.
Ro, Young, Brem, A., & Rauschnabel, Ph. (2017). Augmented Reality Smart Glasses: Definition, Concepts and Impact on Firm Value Creation. https://doi.org/10.1007/978-3-319-64027-3_12.
Soroko, N. (2021). The augmented reality functions to support the STEAM education at general education
institutions. Fizyko-matematychna osvita, 29(3), 24–30. https://doi.org/10.31110/2413-1571-2021-029-3-004.
Tuomi, I., Marcelino, С., Riina, V. & Yves, P. (2018). The Impact of Artificial Intelligence on Learning, Teaching, and Education. Publications Office of the European Union. https://doi.org/10.2760/12297.
Downloads
Published
How to Cite
License
Copyright (c) 2023 Марія Шишкіна, Юлія Носенко

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
- Authors grant the journal a right of the first publication of the work under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (CC BY-NC-SA 4.0)that allows others freely to use (read, copy and print) submissions, search content and link to published articles, disseminate their full text and use them for any legitimate non-commercial purposes (i.e. educational or scientific) with the mandatory reference to the article’s authors and initial publication in this journal.
- Original published articles cannot be used by users (exept authors) for commercial purposes or distributed by third-party intermediary organizations for a fee.

